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Six months or so after getting a video game console, the

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Re: Six months or so after getting a video game console, the [#permalink] New post 18 May 2012, 08:24
I would say D.

Games would get retired more often keeping those trading games businesses alive.
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Re: Six months or so after getting a video game console, the [#permalink] New post 18 May 2012, 22:13
Conclusions : Once the market for game consoles is saturated, businesses distributing games face hard times.
Assumption : These businesses wouldn't have anything to sell except "Initial version of Games"

Option B hits on this assumption by stating that these businesses would have other items, such as games features, as well to sell.

Option D mentions only a qualified segment (early buyers) of buyers. It only weakens the argument partially not fully. How it weakens the argument... that is by hitting on the premise by saying "People who apparently lost interest in obtaining games to play on the gaming console were Early buyers only". So, it may be said, other buyers would continue to buy games.


So, I would go with B
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Re: Six months or so after getting a video game console, the [#permalink] New post 25 May 2012, 10:34
I choose D. The answer says that early buyers need not be representative of the market. The market may not get tire of the gaming console. Actions of the early buyer can't be taken to represent those of other buyers. It is only the early buyer who tire out, later buyers continue to buying the consoles.
Hope it helps.
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Re: Six months or so after getting a video game console, the [#permalink] New post 17 Jul 2012, 19:45
Re: Six months or so after getting a video game console, the   [#permalink] 17 Jul 2012, 19:45
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