Last visit was: 25 Apr 2024, 08:43 It is currently 25 Apr 2024, 08:43

Close
GMAT Club Daily Prep
Thank you for using the timer - this advanced tool can estimate your performance and suggest more practice questions. We have subscribed you to Daily Prep Questions via email.

Customized
for You

we will pick new questions that match your level based on your Timer History

Track
Your Progress

every week, we’ll send you an estimated GMAT score based on your performance

Practice
Pays

we will pick new questions that match your level based on your Timer History
Not interested in getting valuable practice questions and articles delivered to your email? No problem, unsubscribe here.
Close
Request Expert Reply
Confirm Cancel
SORT BY:
Date
Tags:
Show Tags
Hide Tags
User avatar
Retired Moderator
Joined: 23 Oct 2011
Posts: 179
Own Kudos [?]: 2544 [31]
Given Kudos: 23
Send PM
Most Helpful Reply
Magoosh GMAT Instructor
Joined: 28 Dec 2011
Posts: 4452
Own Kudos [?]: 28571 [11]
Given Kudos: 130
avatar
Intern
Intern
Joined: 12 Jun 2012
Posts: 28
Own Kudos [?]: 107 [5]
Given Kudos: 28
Send PM
Math Expert
Joined: 02 Sep 2009
Posts: 92914
Own Kudos [?]: 618955 [0]
Given Kudos: 81595
Send PM
Re: Traditionally, video game manufacturers have been most strongly influe [#permalink]
Expert Reply
GetThisDone wrote:
Traditionally, video game manufacturers have been most strongly influenced by serious video gamers. Because devoted gamers have historically purchased the majority of video games, companies react to the desires of this market segment. Normally, devoted gamers crave speed and action; thus, most manufacturers continue to produce games with faster chips and flashier graphics. Unfortunately, faster chips and flashier graphics are no longer in the industry’s best interest. The devoted gaming market is deeply stagnant, and it won’t soon expand. To infuse new life into the video game market, manufacturers must simplify the functionality of their games. By doing so, current non-gamers will be attracted to join the ranks of video game fans.

In the argument, the two portions in boldface play which of the following roles?

(A) The first is a situation that the author believes to be true; the second offers evidence to explain this situation.
(B) The first is a situation that the author argues should not continue; the second provides evidence that supports the author’s position.
(C) The first is a statement of fact that contradicts the author’s position; the second is the author’s position.
(D) The first is a statement of fact that supports the author’s position; the second is a consideration that weighs against the author’s position.
(E) The first is a prediction that the author believes should not hold in this case; the second is an assumption that weighs against the author’s position.



OFFICIAL EXPLANATION



The author explains that devoted gamers traditionally dictate the design of video games. However, due to changes in the market, the author argues that this system is no longer in the best interest of the industry. Instead, to infuse new life into the video game market, manufacturers should simplify their games in order to attract non-gamers into the gaming fold.

(A) The first boldface portion does relate a situation that the author believes to be true. The second boldface portion, however, does not explain this situation; instead, it offers evidence to demonstrate why this situation should not continue.

(B) CORRECT. The first boldface portion is a situation that the author believes to be true now. Due to changes in the market, however, the author believes this situation should not continue. The second boldface portion provides evidence to support the author’s contention that the best way to grow the gaming market is to attract new gamers.

(C) The first boldface portion is a statement of fact that contradicts the author’s position. The second boldface portion, however, provides evidence to support the author’s position, but it is not the position itself.

(D) The first boldface portion is a statement of fact that contradicts the author’s position. The second boldface portion provides evidence to support the author’s position.

(E) The first boldface portion is not a prediction; rather, it is a statement of fact (or description of a situation) that the author believes should not hold in this case. The second statement is not an assumption, nor does it weigh against the author's position; instead, it is a premise that provides evidence in support of the author’s position.
General Discussion
User avatar
Senior Manager
Senior Manager
Joined: 11 Jul 2012
Affiliations: SAE
Posts: 380
Own Kudos [?]: 961 [1]
Given Kudos: 269
Location: India
Concentration: Strategy, Social Entrepreneurship
GMAT 1: 710 Q49 V37
GPA: 3.5
WE:Project Management (Energy and Utilities)
Send PM
Re: Traditionally, video game manufacturers have been most strongly influe [#permalink]
1
Kudos
+1 B

BF1 - thus, most manufacturers continue to produce games with faster chips and flashier graphics
BF2 - The devoted gaming market is deeply stagnant, and it won’t soon expand

A) The first is a situation that the author believes to be true; the second offers evidence to explain this situation. (BF2 rather does the opposite)
B) The first is a situation that the author argues should not continue; the second provides evidence that supports the author’s position. (Best Answer yet)
C) The first is a statement of fact that contradicts the author’s position; the second is the author’s position. (BF1 does not contradict BF2, eliminate)
D) The first is a statement of fact that supports the author’s position; the second is a consideration that weighs against the author’s position.
What is the Author’s position? There could be two positions
1) Unfortunately, faster chips and flashier graphics are no longer in the industry’s best interest (BF1 rather supporting, contradicts this position)
2) To infuse new life into the video game market, manufacturers must simplify the functionality of their games(BF1 does not support this position)
E) The first is a prediction that the author believes should not hold in this case; the second is an assumption that weighs against the author’s position (On the same line as above, this option also gets eliminated)

Guys need your help! How did you all find out the author's position?

:roll:
avatar
Intern
Intern
Joined: 02 Jul 2013
Posts: 5
Own Kudos [?]: 2 [0]
Given Kudos: 16
Send PM
Re: Traditionally, video game manufacturers have been most strongly influe [#permalink]
Answer choices B, C, D, are all too similar.

b) The first is a situation that the author argues should not continue; the second provides
evidence that supports the author’s position.
c) The first is a statement of fact that contradicts the author’s position; the second is the
author’s position.
d) The first is a statement of fact that supports the author’s position; the second is a
consideration that weighs against the author’s position.

May someone explain the differences. Thanks
avatar
Intern
Intern
Joined: 23 Sep 2014
Posts: 25
Own Kudos [?]: 99 [2]
Given Kudos: 210
Location: India
Concentration: Marketing, Finance
GMAT 1: 670 Q48 V34
Send PM
Re: Traditionally, video game manufacturers have been most strongly influe [#permalink]
2
Kudos
cmclaurin wrote:
Answer choices B, C, D, are all too similar.

b) The first is a situation that the author argues should not continue; the second provides
evidence that supports the author’s position.
c) The first is a statement of fact that contradicts the author’s position; the second is the
author’s position.
d) The first is a statement of fact that supports the author’s position; the second is a
consideration that weighs against the author’s position.

May someone explain the differences. Thanks



Hi

Lets look at C

It says the second is the author’s position but if you look carefullly the second is just an opionion given by the author
"The devoted gaming market is deeply stagnant, and it won’t soon expand"

The authors position is

"To infuse new life into the video game market, manufacturers must simplify the functionality of their games. By doing so, current non-gamers will be attracted to join the ranks of video game fans"

Now lets look at D

It says

"The first is a statement of fact that supports the author’s position;"

It is actually against the authors position he wants this to be stopped.

Now when we look at B

It says

"The first is a situation that the author argues should not continue; the second provides
evidence that supports the author’s position"


If you look carefully then it is correct to infer that first is a situation that author thinks should not continue

and

If you look at the second boldface then it is actually giving a evidence to why the current practice should be changed.

What follows the boldface is the position that author holds.

Hope this helps. :)
Manager
Manager
Joined: 26 Dec 2015
Posts: 172
Own Kudos [?]: 601 [0]
Given Kudos: 1
Location: United States (CA)
Concentration: Finance, Strategy
WE:Investment Banking (Venture Capital)
Send PM
Re: Traditionally, video game manufacturers have been most strongly influe [#permalink]
Traditionally, video game manufacturers have been most strongly influenced by serious video gamers. Because devoted gamers have historically purchased the majority of video games, companies react to the desires of this market segment. Normally, devoted gamers crave speed and action; thus, most manufacturers continue to produce games with faster chips and flashier graphics. Unfortunately, faster chips and flashier graphics are no longer in the industry’s best interest. The devoted gaming market is deeply stagnant, and it won’t soon expand. To infuse new life into the video game market, manufacturers must simplify the functionality of their games. By doing so, current non-gamers will be attracted to join the ranks of video game fans.

In the argument, the two portions in boldface play which of the following roles?

IDENTIFY CONCLUSION: Unfortunately, faster chips and flashier graphics are no longer in the industry’s best interest.
> BF2 is a premise that supports this conclusion
> BF1 is a trend that happened in the past that should not necessarily continue to repeat for the benefit of the industry


(A) The first is a situation that the author believes to be true; the second offers evidence to explain this situation.
- BF1 is not a situation the author believes to be true...it is something the author says will not continue (b/c devoted gaming market is deeply saturated). further, BF2 is not supporting BF1, BF2 is supporting the opposite of BF1 (faster chips and flashier graphics are no longer in the industry's best interests)

(B) The first is a situation that the author argues should not continue; the second provides evidence that supports the author’s position.
- correct as is.

(C) The first is a statement of fact that contradicts the author’s position; the second is the author’s position.
- BF1 is not a statement of fact...it was a trend that has worked in the past but the author is saying it should not happen now nor should it continue into the near future. BF2 is not the author's position, BF2 supports the author's position

(D) The first is a statement of fact that supports the author’s position; the second is a consideration that weighs against the author’s position.
- same as "C", BF1 is not a statement of fact. also, BF2 does not weigh against the author's position...it weighs for the author's position!

(E) The first is a prediction that the author believes should not hold in this case; the second is an assumption that weighs against the author’s position.
- BF2 is not an assumption that weighs against the author's position

Kudos please if you find this helpful :)
User avatar
Non-Human User
Joined: 01 Oct 2013
Posts: 17220
Own Kudos [?]: 848 [0]
Given Kudos: 0
Send PM
Re: Traditionally, video game manufacturers have been most strongly influe [#permalink]
Hello from the GMAT Club VerbalBot!

Thanks to another GMAT Club member, I have just discovered this valuable topic, yet it had no discussion for over a year. I am now bumping it up - doing my job. I think you may find it valuable (esp those replies with Kudos).

Want to see all other topics I dig out? Follow me (click follow button on profile). You will receive a summary of all topics I bump in your profile area as well as via email.
GMAT Club Bot
Re: Traditionally, video game manufacturers have been most strongly influe [#permalink]
Moderators:
GMAT Club Verbal Expert
6920 posts
GMAT Club Verbal Expert
238 posts
CR Forum Moderator
832 posts

Powered by phpBB © phpBB Group | Emoji artwork provided by EmojiOne