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# Source Gmatclub posted by goalsnr Doctor: Research shows

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Source Gmatclub posted by goalsnr Doctor: Research shows [#permalink]

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09 Dec 2010, 12:33
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Source Gmatclub posted by goalsnr
Doctor: Research shows that adolescents who play video games on a regular basis are three times as likely to develop carpal tunnel syndrome as are adolescents who do not play video games. Federal legislation that prohibits the sale of video games to minors would help curb this painful wrist condition among adolescents.

The doctor’s conclusion depends on which of the following assumptions?

(A) The majority of federal legislators would vote for a bill that prohibits the sale of video games to minors.
(B) Not all adolescents who play video games on a regular basis suffer from carpal tunnel syndrome.
(C) Playing video games is the only way an adolescent can develop carpal tunnel syndrome.
(D) Most parents would refuse to purchase video games for their adolescent children.
(E) The regular playing of video games by adolescents does not produce such beneficial effects as better hand-eye coordination and improved reaction time.
[Reveal] Spoiler:
[Reveal] Spoiler: OA
D

The guy who posted thisw question on the forum said the OA is D.
I agree on D but I feel C serves equally well.
If the carpal syndrome can be caused by things other than video games.then why will be the syndrome be curbed.
Curbed means stopped.
To undermine D , what if the adolscents are able to borrow the games from some of the older persons.
[Reveal] Spoiler: OA

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09 Dec 2010, 13:00
mundasingh123 wrote:
Source Gmatclub posted by goalsnr
Doctor: Research shows that adolescents who play video games on a regular basis are three times as likely to develop carpal tunnel syndrome as are adolescents who do not play video games. Federal legislation that prohibits the sale of video games to minors would help curb this painful wrist condition among adolescents.

The doctor’s conclusion depends on which of the following assumptions?

(A) The majority of federal legislators would vote for a bill that prohibits the sale of video games to minors.
(B) Not all adolescents who play video games on a regular basis suffer from carpal tunnel syndrome.
(C) Playing video games is the only way an adolescent can develop carpal tunnel syndrome.
(D) Most parents would refuse to purchase video games for their adolescent children.
(E) The regular playing of video games by adolescents does not produce such beneficial effects as better hand-eye coordination and improved reaction time.
[Reveal] Spoiler:
[Reveal] Spoiler: OA
D

The guy who posted thisw question on the forum said the OA is D.
I agree on D but I feel C serves equally well.
If the carpal syndrome can be caused by things other than video games.then why will be the syndrome be curbed.
Curbed means stopped.
To undermine D , what if the adolscents are able to borrow the games from some of the older persons.

I am agree with you mundasingh123 , the answer should be "C" instead of "D''
First of all, it is asked to find the supposition between evidence and conclusion and if D were the supposition then why would the legislature ban the video games. Parents themselves be able to reduce the carpel tunnel syndrome.

Secondly, since it used in the stimulus "video games to minors would help curb this painful..." in the last line of the stimulus, we can take it as legislation can completely tackle this problem with taking such step. Therefore i believe that the given evidence completely supports the supposition given in option "C", which leads to the given conclusion.

Last edited by vyassaptarashi on 09 Dec 2010, 13:04, edited 1 time in total.
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09 Dec 2010, 13:03
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Great question - thanks for posting this one (and for the invitation to chime in!).

This is a terrific example of two crucial strategies for Assumption questions:

1) You have to identify the exact conclusion of any CR strengthen/weaken/assumption question

2) The assumption is something that is necessary to the argument; not merely something that would strengthen it

Here, the conclusion is that "prohibiting the sale of video games to minors would help curb carpal tunnel syndrome among adolescents. That's entirely different than something that would eliminate it.

The problem with choice C as it pertains to this conclusion is that the conclusion doesn't require video games to be the only or even a primary reason that kids develop this problem. Even if only 5% of carpal tunnel cases were related to video games, eliminating video games would still "help curb" the problem, however slightly. We don't need for video games to be the only reason that kids get this problem...we just need it to be one reason.

Now, with D, we need that to be the case - prohibiting "the sale of games to minors" doesn't necessarily mean that minors won't still play the games. In order to curb the problem we need to stop kids from playing the games, not simply from buying the games. If D were untrue - if it were the opposite - then we could say that parents will just buy these games for their kids anyway, so the kids won't stop playing the games. Therefore, we need D to be true - it's required by the argument otherwise the conclusion (that this law will help reduce the problem) isn't supported at all.
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Re: Source Gmatclub posted by goalsnr Doctor: Research shows [#permalink]

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04 Jan 2015, 17:56
Hello from the GMAT Club VerbalBot!

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Re: Source Gmatclub posted by goalsnr Doctor: Research shows [#permalink]

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04 Jan 2015, 18:00
The key to answer this question is in this sentence... "Federal legislation that prohibits the sale of video games to minors would help curb this painful wrist condition among adolescents"

Thus if the parents are still willing to buy the games for their kids then the legislation is a failure. So, the answer is D.
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Re: Source Gmatclub posted by goalsnr Doctor: Research shows [#permalink]

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07 Feb 2015, 20:18
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I have seen similar GMAT questions like this one many times; it looks like the GMAT wants us to distinguish between what the law says and what people actually do. as in this example, the law is prohibiting certain action, but the conclusion went as far as to conclude that the regulations will prevent the happening of the action. well, if the laws by themselves were capable of stopping people from doing bad things, we wouldn't need courts or jails...
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Re: Source Gmatclub posted by goalsnr Doctor: Research shows [#permalink]

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12 Jul 2016, 06:31
Hello from the GMAT Club VerbalBot!

Thanks to another GMAT Club member, I have just discovered this valuable topic, yet it had no discussion for over a year. I am now bumping it up - doing my job. I think you may find it valuable (esp those replies with Kudos).

Want to see all other topics I dig out? Follow me (click follow button on profile). You will receive a summary of all topics I bump in your profile area as well as via email.
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Re: Source Gmatclub posted by goalsnr Doctor: Research shows [#permalink]

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01 Mar 2017, 23:55
Conclusion is :
Federal legislation that prohibits the sale of video games to minors would help curb this painful wrist condition among adolescents.
(D) Most parents would refuse to purchase video games for their adolescent children.
IMO , if most of the parents refuse to purchase video games for their adolescent children, then what is the need of a federal legislation ? If parents are so active not to let their children purchase video games, then the adolescent would not play video games. This entails to less painful wrist problem.
Isn't this option weakening the conclusion itself ?
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Re: Source Gmatclub posted by goalsnr Doctor: Research shows [#permalink]

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03 Mar 2017, 21:20
we are not concerned about the causes of syndrome in fact we need to find the answer which states decline in syndrome due to ban on sale of video games, so eliminated C
and in answer D ,if parents are not buying these video games ,their children will be less able to play with video games ultimately reduces the no. of syndrome in minors
.
hence D
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Re: Source Gmatclub posted by goalsnr Doctor: Research shows [#permalink]

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04 Mar 2017, 05:30
nks2611 wrote:
in answer D ,if parents are not buying these video games ,their children will be less able to play with video games ultimately reduces the no. of syndrome in minors
.
hence D

So, my question is whether we still need the law .
If parents are not buying these video games as you said do we still need the law ?
Doesn't this fact make the law a redundant measure ?
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Source Gmatclub posted by goalsnr Doctor: Research shows [#permalink]

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04 Mar 2017, 21:57
urhowig wrote:
nks2611 wrote:
in answer D ,if parents are not buying these video games ,their children will be less able to play with video games ultimately reduces the no. of syndrome in minors
.
hence D

So, my question is whether we still need the law .
If parents are not buying these video games as you said do we still need the law ?
Doesn't this fact make the law a redundant measure ?

hi
see what we need to do is to support the government's plan,which is reduce syndrome in minors, so we are not concerned that the plan is need to be followed or not but we are concerned about whether this plan will work or not so just need to support the conclusion and as it is an assumption que. so anything that weaken the argument will be the wrong answer, and at last if we negate option D the conclusion falls apart such as if parents are still buying the video games then instead of decreasing the syndrome in minors will increase. hence D is the best choice.

hope that makes sense
Source Gmatclub posted by goalsnr Doctor: Research shows   [#permalink] 04 Mar 2017, 21:57
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