Toys and physical recreational products take up space and do not last for long, contributing to the world's waste problem. Computer games are being developed rapidly to suit children of all ages. Computer games can just be deleted when a child gets bored with them. As part of the transformation into a digital age, parents should buy computer games instead of physical toys for their children to play with.
Which of the following, if true, calls the argument's conclusion into question?
A. Many software games exist that are both educational and fun for children.
B. Physical toys are primary sources of the stimulation needed for a child's development of motor skills.
C. The abundance of products and the high rate of purchasing by consumers has resulted in an increase in the volume of refuse throughout the world.
D. Some computer game software costs millions of dollars to develop and can require the work of more than 30 programmers.
E. A large percentage of toys and computer games are based upon characters that are animals, enriching a child's knowledge of nature.