Thanks for the post.
Here, I have applied your structure to the essay.
Appreciate any feedback and comments.
The rating system for electronic games is similar to the movie rating system in that it provides consumers with a quick reference so that they can determine if the subject matter and contents are appropriate. This electronic game rating system is not working because it is self-regulated and the fines for violating the rating system are nominal. As a result, an independent body should oversee the game industry and companies that knowingly violate the rating system should be prohibited from releasing a game for two years."
Discuss how well reasoned you find this argument. Point out flaws in the argument's logic and analyze the argument's underlying assumptions. In addition, evaluate how supporting evidence is used and what evidence might counter the argument's conclusion. You may also discuss what additional evidence could be used to strengthen the argument or what changes would make the argument more logically sound.
The argument claims that the rating system for electronic games is an unreliable measure as it is self-regulated and the punishment for wrongful doing is unsubstantiated. The author asked for an independent body to oversee the industry, specifically its rating system, and implement a heavier punishment in case of any wrongdoing. Stated in this way, the argument doesn’t clearly demonstrate enough evidence for the claim and doesn’t clearly elaborate on the terminology of self-regulation. For these reasons, the conclusion of the argument is rather weak and unconvincing.
To begin with, the argument doesn’t clarify the definition of self-regulation, making it hard to know which case would be defined as self-regulated and which would not. To illustrate this, there is a significant difference between 5% fake rating and 90% fake rating. Thus, if it was well-defined in the argument, it would be clear to settle what % of fake rating would account for the wrongdoing and should be regulated and punished.
Second, the argument readily assumes that the rating system is self-regulated without any evidence to support the case. Given the open nature of the rating system where anyone is allowed to feedback. Customers can rate only after they have purchased or used the product. The rating, then, averages the total result of all the people who have tried the product. Clearly, given a small group of users, the rating for a certain game might seem skewed or regulated toward a certain result but as the number of users increases, the rating should shift toward public opinion. The argument could have been more well-supported if it explicitly illustrates a generic case where the system is being subjectively regulated.
Finally, without a clearly defined concentration of what constitutes self-regulated rating, how could any independent regulators validate the suit for or against the claim? If the fake rating doesn’t account much for the overall rating, it wouldn’t affect the total rating as much and wouldn’t be as much detrimental to the product to deserve one standard punishment. With a lack of evidence to support the claim, wouldn’t a severe punishment prohibit game release for 2 years unnecessarily hurt the gaming industry as a whole? Therefore, without, convincing answers to these questions, one is left with the impression that the claim is not well-defined and not well-supported rather a logically sound one.
In conclusion, the argument is flawed for the above reasons and, therefore, unconvincing. In order to assess the merits of a proposal, the situation should be well-defined and supported by a number of relevant pieces of evidence. If not, the argument remains unsubstantiated and will be open to controversy.
Thanks in advance