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| Last visit was: 14 Sep 2026, 20:27 |
It is currently 14 Sep 2026, 20:27 |
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| Statement | Yes | No |
| 1. To qualify for automated buffer task re assignment, an employee must have completed at least 3 tasks in the current DSH and have a minimum of 600 seconds remaining in that same DSH window. | [ ] | [ ] |
| 2. If all 24 employees across both teams perform at the High Performance tier (5.0 tasks/DSH) with 95% FPY quality, the total daily team output will equal 1,200 tasks. | [ ] | [ ] |
| 3. An employee who takes 58 minutes to finish 3 tasks in DSH 1.0 can make up for the time-lock violation by finishing 4 tasks in DSH 2.0 without impacting their velocity denominator. | [ ] | [ ] |
| Statement | Yes | No |
| 1. If a Team 2 employee completes 3 tasks in 35 minutes during MWB2, the remaining 13 minutes in that DSH are automatically transferred to a struggling teammate. | [ ] | [ ] |
| 2. Under the +10 min buffer rule, an employee who completes 3 tasks in 36 minutes during DSH 4.0 has sufficient buffer time remaining (12 minutes) to accept an overflow task from a peer. | [ ] | [ ] |
| 3. An employee completing tasks at 5.0 tasks/DSH with a 92.0% FPY Quality earns double the incentive payout points of an employee completing tasks at 3.0 tasks/DSH with a $99.0% FPY. | [ ] | [ ] |
| Statement | Yes | No |
| 1. Operating at a negative variance of Δ R = -1.0 DSH results in a lower Rework Rate than operating at a positive variance surge of ΔR = +3.0 DSH | [ ] | [ ] |
| 2. The maximum positive Work Rate Variance ΔR an employee can maintain without violating the 88.0% FPY Quality Gate threshold (2.0% Rework) is +2.5 DSH | [ ] | [ ] |
| 3. An employee operating at ΔR = +0.5 DSH achieves an FPY of 98.0% and avoids all quality gate penalties. | [ ] | [ ] |
| Value (Points) | Actual Total Team Incentive Points Awarded | Total Points Forfeited via Quality Gate Violations |
| 400 | [ ] | [ ] |
| 1,000 | [ ] | [ ] |
| 1,400 | [ ] | [ ] |
| 1,800 | [ ] | [ ] |
| 2,200 | [ ] | [ ] |

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