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The official answer to the first question is C. There is not enough competition to entice innovation

I tried to find the answer to the second question but could not. Any help?
I picked D.
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The video game industry has enjoyed a “golden-age” in the recent decade. However, many expert say that this prime time for video games might soon be over.

A few years ago, the number of video game companies was large, and they all attempted to create thrilling and entertaining games using innovative technologies and ideas. Increased competition between game manufacturers led to better games at competitively lower prices, making the video game a primary form of entertainment in the modern home.



However, the recent economic turmoil led to the foreclosure of an unparalleled number of game designer companies including companies of highly popular games. Gamers worry that the decreased competition and lower number of companies in the field will result in less innovation, higher prices, and games that are less fun overall. Developments in gaming might be reaching a standstill as a lot of highly anticipated recent games proved to be disappointing compared to their past incarnations, and a lot of games are simply recycled versions of other games. Gamers are very unhappy about this development.

1. According to the passage, the “golden age” of video games is over because:
A. Gamers are unhappy
B. Recent games are recycled versions of older games
C. There is not enough competition to entice innovation
D. There is too much competition in the field
E. People are tired of playing video games

2. What is the relation of the first paragraph to the passage as a whole?
A. It provides a conclusion to be disproved
B. It outlines a process to be analyzed
C. It makes an observation to be exemplified
D. It advances an argument to be supported
E. It introduces conflicting ideas to be compared

Answer to the 1st question should be B. Gamers 'fear' that gaming development 'might' be reaching a standstill. They are disappointed because many new games have disappointed and a and a lot of games are simply recycled versions of other games.

Answer to 2nd question should be E. The 1st paragraph talks of a golden age of gaming. The 2nd para talks how that golden age might be ending. Two contrasting scenarios.
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manav10572
Answer to the 1st question should be B. Gamers 'fear' that gaming development 'might' be reaching a standstill. They are disappointed because many new games have disappointed and a and a lot of games are simply recycled versions of other games.

Answer to 2nd question should be E. The 1st paragraph talks of a golden age of gaming. The 2nd para talks how that golden age might be ending. Two contrasting scenarios.

Your answer here is certainly a true statement, but it's not the OA (I only know the OA for the first question, so stay with me here).

You have to break apart the author's intent to get to the right answer for both the options. The passage starts off by saying "The video game industry has enjoyed a “golden-age” in the recent decade. However, many expert say that this prime time for video games might soon be over."

There it is. That's the main point of the passage. It's gonna talk about the reason that the prime time aka "golden-age" of video games, which has lasted in the recent decade, might be coming to an end. While the first paragraph sets up the argument, the second paragraph supports the idea that the first two sentences sets up.

Which is why I argue that the answer to the second question is D.

Now, going back to the first question. The answer is C (which we know to be the OA!) because the question is asking: "According to the passage, the “golden age” of video games is over because..." It's asking us the underlying cause of the end of video games. Answers A & B are the effect of the point C <-- lack of innovation! It is therefore the lack of innovation that is bringing an end to the golden-age of video games.
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For Q1.

Below statement hints you correct choice.
Gamers worry that the decreased competition and lower number of companies in the field will result in less innovation,